Is Security Breach Worth It Arc Raiders
The short answer is sometimes. Security Breach can be a smart Survival investment if you’re chasing free weapons, testing free-loadout runs, or building toward late-game progression. It can also feel like a waste if you spend a large part of your skill budget on it and lose runs before the locker rewards pay you back.
That split explains the argument around the perk. Some players see security lockers as a strong source of value. Others see a risky detour with rewards that don’t justify the points. The right choice depends less on a universal tier list and more on where you are in progression.
What Security Breach does in ARC Raiders
Security Breach is a Survival perk tied to security lockers. Taking it gives you access to a type of reward run that you otherwise can’t use in the same way.
The basic loop is simple:
- Spend skill points to reach the Security Breach perk.
- Enter a raid with a plan to find a security locker.
- Open the locker using the perk.
- Leave with the reward before another player, ARC enemy, or bad condition ends the run.
That last step is where the real value gets decided. Opening the locker is only part of the job. You still need to reach it, survive the trip, and extract with whatever you found.
The perk also creates an opportunity-cost problem. Every point spent in Survival is a point you aren’t spending elsewhere. One player reported putting around 12 skill points into Mobility before switching into Survival, then reaching about 14 points in Survival while working toward the lockers. That gives you a useful picture of the commitment involved. Security Breach may be one perk, but reaching it can shape your whole build.
The perk’s value, then, isn’t just “what comes out of the locker?” It’s also:
- How many points did you spend to reach it?
- How safely can you reach a locker?
- Are you running valuable gear, or a free loadout?
- Can you extract often enough to keep the rewards?
- Would another Survival or Mobility choice help every raid instead?
What rewards can come from security lockers
The confirmed reward picture is deliberately limited. Security lockers can provide useful loot, and player reports specifically mention free weapons from Security Breach runs. That makes the perk especially attractive during free-loadout raids, where getting a weapon without risking your own kit can change the result of a run.
You may also see players talk about ARC Raiders Security Breach locations, locker routes, and possible ARC Raiders Security Breach blueprints. Be careful with those claims. The available information doesn’t establish a complete loot table, guaranteed blueprint rewards, or a fixed list of items that every locker can contain.
So don’t buy into the perk expecting one specific weapon or blueprint every time. Treat the locker as a chance at useful rewards, not a guaranteed delivery system.
A reported test looked at 40 security lockers across every map condition, including day raids, night raids, and Hurricane conditions. That matters because the perk’s practical value can change with the raid. A locker that is easy to reach in one condition may be a poor target in another.
The reward question should be framed like this:
> Can the locker give me enough value to justify the route, the danger, and the points I spent getting here?
For a free-loadout run, the answer may be yes even when the reward isn’t amazing. You had less equipment at risk, so a useful weapon or other good loot can improve the run at a low personal cost. For an expensive kit, the same locker may not be worth crossing a dangerous area to reach.
The case for taking the Security Breach perk
The strongest argument for Security Breach is that it gives you a way to turn low-cost runs into chances at better equipment.
Free weapons change the calculation
A free-loadout run has a different risk profile from a normal run. You aren’t risking a carefully built kit in the same way. If the breach gives you a weapon, you may enter with very little and leave with something that lets you survive future raids more easily.
That doesn’t mean every free-loadout run becomes profitable. It does mean the downside is easier to accept. You can use these runs to learn routes, test locker access, and see how much pressure the area creates without putting your best gear on the line.
It can support Survival progression
Players who are already investing deeply in Survival have a stronger reason to consider it. If you’re close to the perk, the remaining cost may feel reasonable because Security Breach fits the direction of your build.
The choice is harder when you’re only taking Survival points for this one reward. If you’re already around the reported range of 14 points in Survival, the perk may be part of a wider plan. If you’re starting from a different build and must abandon useful Mobility choices to reach it, the cost is much more visible.
It may suit end-game players
Some community opinions describe Security Breach as an end-game option. That view makes sense if you already have stable routes, reliable extraction habits, and enough game knowledge to judge when a locker is worth contesting.
At that stage, you’re less likely to treat every breach as a blind gamble. You can choose the right raid conditions, avoid poor routes, and decide when to leave. A perk that feels awkward early on may become more useful once your normal runs are already under control.
Later changes improved the practical side
A later change reportedly made breaches more consistent and let players reach multiple lockers in some runs. That’s a major part of the post-change discussion.
If the perk gives you more than one realistic target, the skill-point cost becomes easier to defend. You’re no longer judging it only by one locker attempt. You’re judging whether the whole route can produce enough value.
Still, “more consistent” doesn’t mean risk-free or guaranteed. It improves the case for the perk. It doesn’t erase the need to choose good conditions and safe routes.
The case against spending skill points on it
The main criticism is simple: the rewards may not make up for the investment and danger.
Security Breach asks you to spend Survival points before you know how often your runs will succeed. You also need to spend time reaching the locker. That can pull you away from safer loot, better positioning, or the extract.
The opportunity cost is real
Skill points are the biggest hidden price. A Mobility-heavy player may have to shift a large part of the build into Survival. The reported example of roughly 12 Mobility points followed by about 14 Survival points shows how quickly this can become a major commitment.
That investment can be a bad deal if:
- You rarely run free-loadout raids.
- You don’t enjoy planning routes around lockers.
- You often lose runs before extracting.
- You still need general-purpose perks more than a special reward option.
- You’re taking Survival points only because other players call Security Breach strong.
A perk that helps one kind of run shouldn’t automatically outrank upgrades that improve every raid.
The locker itself creates danger
The security locker is a destination. Destinations create predictable movement, and predictable movement can make you easier to track or catch. The research available here doesn’t establish exact enemy patterns, locker locations, or success rates, so there’s no honest way to promise that one route is always safe.
The practical point is enough: a reward is worth less if reaching it regularly costs you the entire run.
Rewards are not fully confirmed
Some players discuss security-breach loot as if the perk guarantees certain weapons or blueprints. The available information doesn’t support that level of certainty. It confirms reports of free weapons and useful security-locker rewards, but it doesn’t provide a complete item list or a guaranteed blueprint outcome.
That uncertainty makes the perk harder to recommend to a player who wants a specific item. If your plan depends on one exact drop, Security Breach may disappoint even when the perk is working as intended.
How the nerf and later changes affect its value
The phrase “is Security Breach worth it in ARC Raiders after nerf” hides two different questions.
First: was the perk reduced enough that its rewards no longer justify the cost?
Second: did later changes make it more reliable, even if its earlier reputation still shapes community opinion?
The available player discussion is split. Some players still call it worthwhile, especially for free weapons, Survival progression, or end-game runs. Others say the reward quality and risk don’t justify the points. Neither side should be treated as a universal answer.
The reported later change matters because consistency often affects value more than a flashy best-case reward. If you can reach multiple lockers in some runs, Security Breach has a better chance to pay off over time. If you only get one difficult attempt, a failed run feels much more punishing.
So the post-change verdict is not “the perk is fixed” or “the perk is dead.” It’s more useful to say:
- The case for the perk improved if breaches became more consistent.
- The case against it remains if your build gives up too much to reach it.
- Your raid style still decides the result, especially your ability to extract.
When Security Breach makes sense for new and free-loadout players
New players should usually be cautious. You’re still learning movement, extraction, combat, and how much danger a route can create. A specialized perk may be harder to use well than a general upgrade.
That doesn’t mean you should never take it. Use these rules:
For new players
Consider waiting if you:
- Don’t yet know which routes you can survive.
- Lose most of your runs before reaching extraction.
- Need Mobility or other general upgrades more urgently.
- Haven’t decided whether Survival is your main build.
Security Breach makes more sense once you understand the basic raid flow. You’ll get more from it when you can judge a locker without treating it as an automatic objective.
For free-loadout players
Free-loadout runs are the clearest reason to test the perk. Since you’re limiting the gear at risk, a successful breach can give you a weapon or other useful rewards while keeping the downside manageable.
A sensible approach is to use free-loadout runs as experiments:
- Pick a locker route you can realistically escape from.
- Don’t force the breach if the area becomes too dangerous.
- Track what you actually extract, rather than what you hoped to find.
- Notice how often the run ends because of the locker detour.
After several runs, you’ll have a better answer than any broad community verdict. If the perk keeps producing useful weapons or rewards and you’re surviving, it may fit your playstyle. If it keeps pulling you into losses, stop treating it as mandatory.
Routes, maps, and conditions to consider before a breach run
There isn’t enough confirmed information to give you a universal list of ARC Raiders Security Breach locations or promise a best route for every map. Conditions matter, and the reported testing included day, night, and Hurricane raids.
That means your route should be chosen around the raid you actually loaded into, not memorized as one fixed path.
Before committing to a breach, ask:
- What condition am I dealing with?
Day, night, and Hurricane conditions can change how comfortable the route feels.
- Can I reach more than one locker?
Later changes reportedly made multiple-locker runs possible in some cases. If the route supports that, the reward potential may be better.
- What am I risking?
A free loadout gives you more room to experiment. A valuable kit demands a stricter standard.
- Where is my exit?
Don’t think only about reaching the locker. Plan the trip from the locker to extraction before you start.
- What happens if the first attempt fails?
If one blocked route ends the whole run, the perk may be too demanding for your current build.
The best Security Breach route is not always the one with the most lockers. It’s the one you can reach and leave often enough for the rewards to matter.
A practical verdict: who should take Security Breach
So, is Security Breach worth it in ARC Raiders? Here’s the stage-by-stage answer.
New players: usually wait. Learn your routes and extraction habits first. Don’t spend a large share of Survival on a perk you haven’t tested.
Free-loadout players: it’s worth considering. Free weapons make the risk easier to accept, and these runs are a good way to test the perk without putting your best equipment on the line.
Players already deep in Survival: likely the strongest candidates. If Security Breach fits your build and later changes have made locker access more consistent, the investment may be reasonable.
Mobility-focused players: be more careful. If reaching the perk means giving up around a dozen or more useful Mobility points, compare the locker rewards with what those points already do for your normal raids.
Players chasing one exact blueprint or item: don’t assume the perk guarantees it. The available information confirms security-locker rewards and reported free weapons, but not a complete loot table or guaranteed blueprint drops.
The cleanest rule is this: take Security Breach when you can afford the Survival investment, use free-loadout or low-risk runs to test it, and have routes that let you extract after the breach. Skip it when you’re forcing a major build change for rewards you haven’t personally seen pay off.
Track your own locker results, especially across different raid conditions, and check the latest perk changes before committing more Survival points.