How to Secure Souls Deadlock
If you’ve ever looked at your soul count and thought, “Wait… why did I lose value?” you’re not alone. In Deadlock, your unsecured souls don’t just sit there. Over time, they get converted into secured souls—and what you do during fights determines whether you help your team gain real momentum or make it easier for the enemy to do the same.
Below is a walkthrough that answers the questions most players ask, then connects everything to the conversion mechanic you’ll see in-game.
How Deadlock Unsecured Souls Work (What You’re Actually Managing)
Think of unsecured souls as the “raw” version of soul progress. You can hold souls that haven’t fully reached the secured state yet.
Here’s what you’re managing each match:
- Your souls can move from unsecured to secured through a conversion process.
- If you fight in the wrong timing window (or die at the wrong time), you can end up with fewer secured souls than you expected.
- Big changes can happen on death, because unsecured souls can be turned into a drop instead of fully keeping their value for your next life.
So when you’re checking the number in your HUD, you’re not just asking, “How many souls do I have?” You’re asking:
How many of my souls are in the form that converts correctly for my current situation?
Quick “what to watch” mindset
When a fight starts, ask yourself three quick questions:
- Are my souls mostly unsecured right now?
- Will this fight end in my death or a clean win?
- If I get dropped, do I lose the type of value I’m relying on, instead of securing it?
What “Secure Souls” Means in Deadlock
Secure souls is the point where your souls stop being “in the middle” and become the version you can count on for team-fight power and momentum.
In plain terms, securing is how your unsecured progress becomes something more reliable. Since the conversion happens over time, the longer you keep holding your souls without dying or bleeding momentum, the more of them can reach that secured state. That’s why “securing” isn’t just one action—it’s also about timing.
How the Secure Mechanic Converts Unsecured Souls (Based on the In-Game Description)
The in-game description points to a conversion loop.
- Each second, 0.5% of your current haunted (unsecured) souls are converted.
- The higher your haunted souls amount is, the better the outcome when conversion and securing happen (the mechanic scales with larger stored amounts).
So your unsecured souls aren’t fixed. While you’re alive, they’re being “processed.”
The death / loot anchor example
This is where the stakes become clear:
- If you have 3000 souls, plus 1000 insecure (unsecured) souls, then when you die you will have 2000 souls.
- An orb with 1000 souls will also be dropped as loot.
That tells you two important things:
- Unsecured souls don’t simply disappear. On death, they can turn into something else (like that orb).
- If you treat unsecured souls like secured value, you can be surprised when fights end badly.
How do I secure souls in Deadlock? (Step-by-step checklist)
Here’s a practical checklist you can use as a pre-fight routine.
Before the fight: set yourself up to convert
- Check your soul situation. If you’re carrying a noticeable amount of unsecured souls, timing matters more.
- Avoid unnecessary deaths. Since conversion is happening over time, dying early can cut the process short.
- Pick fights you can finish. If you think the fight will drag on, make sure you can survive long enough for conversion to matter.
During the fight: protect conversion value
- Don’t overextend just because you “have souls.” Your souls are valuable, but staying alive is what keeps them converting.
- Focus on surviving the part that matters. Conversion happens every second, so staying alive during the dangerous window is the key.
- If you’re low, play like your souls are on a timer. You’re not just trying to win the duel—you’re trying not to turn unsecured value into a bad outcome.
When death is likely: make the outcome less painful
- Know what happens on death. Unsecured souls can reduce your carried amount and create a loot orb.
- Position like you don’t want the enemy to get an easy “souls gain” moment. If your death drops value in a way they can grab cleanly, you’re feeding their tempo.
After the fight: keep the secured lead rolling
- Re-enter with a plan. Don’t let the enemy get the “now you have less” swing and snowball.
- Pay attention to how your fights affect your conversion over time. This is where patterns in your play start showing up.
Can you spend unsecured souls deadlock? (What the mechanic implies)
Based on how the mechanic is described, unsecured souls aren’t something you “spend” like an item or a button resource.
What the game behavior suggests is this:
- Unsecured souls convert over time.
- Securing happens through that conversion process.
- If you die, unsecured souls can convert into a reduced carry amount and a dropped orb, not into some spendable resource you control directly.
So treat unsecured souls as something you manage and convert, not something you cash out whenever you want.
If you want to sanity-check it during matches, ask yourself:
Am I staying alive long enough for conversion, or am I dying and letting the enemy benefit?
How to properly farm souls in Deadlock? (Focus areas players look for)
Farming souls here is less about a single trick and more about stacking actions that keep you generating value while you survive long enough for conversion to do its job.
If you want steady soul growth, focus on:
Build your soul gain from reliable participation
Look for patterns that keep you involved where souls are earned:
- Assists that keep fights moving.
- Plays that get you credit instead of just damage.
- Objectives and skirmishes where your team needs bodies right now, not two minutes later.
Track your rate, not just your total
You’ll see related searches like Deadlock souls per assist and Deadlock souls per minute. Those are useful because they tell you whether your farming is actually working.
Try this approach:
- After fights where you got assists, watch how your souls change.
- Over time, compare your overall growth so you can tell the difference between “active farming” (staying in fights) and “safe farming” (survival and conversion).
Use a “Deadlock souls chart” to spot patterns
A Deadlock souls chart (however you track it in your UI or notes) helps you answer:
- Are you gaining souls steadily, or only spiking when fights go your way?
- Does your souls-per-assist look better on wins, or do you get under-rewarded for participating?
- When you die, does your unsecured value get punished more than you expected?
You’re not trying to be perfect. You’re trying to notice what consistently works for your style.
How to deny souls in Deadlock? (What to aim for during fights)
Denial is the opposite of securing.
If securing is about getting souls to convert and letting your team benefit from timing, then denying souls is about breaking the enemy’s timing and stopping their unsecured progress from becoming useful secured power.
What denial looks like in real fights
Aim for actions that:
- Force enemy deaths or bad trades, so their unsecured value is less reliable.
- Interrupt their fight rhythm, so they can’t “sit” and let time conversion help them.
- Make it hard for them to survive through the dangerous seconds.
The “Confirm/Secure and Deny” idea in practice
That concept usually points to a decision moment. You’re either moving toward secured outcomes or stopping the enemy from doing the same.
So in the middle of a fight, decide what your goal is:
- If they’re carrying unsecured souls, you want them to not reach the secured state comfortably.
- If your team is close to a value swing, you want to control the fight so your team can take advantage.
Deadlock souls chart: What to track and how to use it in-game
A “souls chart” only helps if it changes what you do.
Here are the metrics tied to common searches that you can track:
- Deadlock souls per assist: after fights, look at how your assisted participation matches up with soul gain.
- Deadlock souls per minute: track your soul growth over time so you can tell whether your farming pattern is working even when the biggest kills aren’t happening.
A simple way to use it during a match
- Pick one metric you care about most (either souls per assist or souls per minute).
- In the next couple fights, note which choices lead to better value (staying alive longer vs taking risky trades).
- After the fight, adjust your mental “rules” for when to push and when to reset.
Because of the conversion mechanic, timing matters. Your chart is how you confirm whether you’re living long enough for conversion to pay off.
Common confusion: “secured” vs “unsecured” and why it feels inconsistent
This system can feel inconsistent because it mixes three ideas players often treat as the same thing.
1) The number you see vs what it becomes later
You might look at your soul count and assume it’s all “real power.” But if part of it is unsecured, it’s still in the conversion pipeline.
That means two players can show the same total-looking number and still get different results based on:
- how long they lived,
- when they died,
- and how their unsecured souls got processed.
2) Time conversion vs fight outcomes
Conversion happens each second (0.5% of your current haunted souls), so:
- calm moments help,
- but deaths can undo or reshape what you expected.
That’s why you might feel like, “I played well but it didn’t matter.” It may have mattered, but the timing of the death changed the outcome.
3) Loot on death changes the “value feeling”
The death example—dropping an orb and reducing carried souls—is why some players feel like they lost souls unfairly. The system isn’t only taking value. It’s also moving value into a loot form the enemy can access.
So your goal isn’t “never lose souls.” It’s “don’t let unsecured souls turn into easy enemy value.”
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Read the checklist, then test your soul management in a match. After a few fights, track your souls per assist and souls per minute to see what works for your playstyle.